Valve is discreetly funding open-source projects aimed at enabling native Windows PC games to run smoothly on Arm-based hardware. This initiative highlights a strategic effort to liberate Steam’s vast game library from traditional x86 CPU dependencies. Central to this effort is the high-performance x86-to-Arm translation layer called FEX, under active development with substantial backing from Valve.
Unlocking Cross-Platform Gaming Flexibility
The ambition is straightforward yet transformative: gamers could launch Windows titles seamlessly on Arm-powered laptops, Android tablets, Linux handhelds, or future VR headsets—effectively making CPU architecture irrelevant to gaming. This mirrors what Proton achieved for Linux gaming, now re-targeting the expanding Arm ecosystem.
Arm processors dominate phones and low-power devices and are rapidly advancing into laptops and desktops. Microsoft’s ongoing Windows on Arm improvements and Qualcomm’s growing laptop-grade Arm silicon projects underscore the platform’s momentum. Apple’s successful Arm transition further proves the viability of this shift. Valve’s investment ensures Steam and SteamOS remain competitive across this evolving landscape.
How FEX and Proton Work Together to Enable Arm Gaming
FEX, led by developer Ryan Houdek, converts x86 instructions into Arm commands using dynamic binary translation with fine-tuned scheduling and CPU feature management to reduce performance overhead. Unlike naive emulation, this approach sustains speed and reliability for gaming workloads. Valve’s financial support allows FEX’s dedicated team to tackle the myriad quirks and edge cases that hardware and software inconsistencies create.
Proton complements FEX by translating DirectX calls to Vulkan via DXVK and vkd3d-proton, while Wine handles Windows API compatibility. On Arm devices, the full stack combines Proton for graphics and system calls with FEX managing CPU instruction translation. Early demos on Arm-based Linux hardware reveal promising results: many popular titles start, load, and in some cases achieve playable frame rates.
Industry Signals and Hardware Trends Favor Arm Gaming
Valve’s recent announcement of an Arm-based VR headset concept hints at future devices combining local Arm compute with cloud streaming capabilities. Such flexibility would allow VR gear to run Windows games natively or stream them seamlessly.
Outside Valve, Arm’s ecosystem gains brisk support. Qualcomm’s laptop chips emphasize sustained performance and battery longevity, while Microsoft develops Prism, a Windows on Arm emulation layer to further optimize x86 translation. Meanwhile, Linux on Arm continues to strengthen with improved drivers and developer tooling.
Benefits and Challenges for Developers and Gamers
Developers stand to reach Arm users without heavy porting, relying on translation layers to bridge CPU architecture gaps. Native Arm builds remain optimal, but a robust emulator like FEX allows a practical transition while development tools mature.
For gamers, this means choice and expanded device diversity. Despite Linux holding a smaller share of the desktop gaming market, Proton already delivers thousands of playable titles. Extending this model to Arm could unlock gaming on ultraportables, tablets, and mobile VR headsets with longer battery life.
Regulatory pushes like the EU Digital Markets Act may accelerate the arrival of major stores like Steam and Epic Games on Arm phones and tablets, bypassing sideloading hurdles that currently restrict ecosystem growth.
Remaining Hurdles to Widespread Windows Gaming on Arm
Translation layers introduce overhead, which impacts CPU-intensive games. Anti-cheat systems, kernel drivers, and DRM complicate compatibility—each requiring specialized porting or emulator adjustments. Anti-cheat vendors are just beginning to support Linux and Proton, with Arm posing an additional platform challenge.
Robust, high-performance Arm graphics drivers are critical, especially for Vulkan-heavy games. Achieving consistent near-native speeds across thousands of diverse titles remains a significant engineering challenge.
The Future Outlook: Valve’s Strategic Long Game
Valve’s quiet funding of FEX and associated projects echoes its prior Linux Proton initiative, applying a proven open-source, community-driven development strategy. With advancements in Arm silicon, refined translation software, and proven Proton graphics stacks, Valve is laying foundational groundwork for a new era of PC gaming.
Ultimately, this could mark a major leap in gaming hardware flexibility, where choice of CPU architecture no longer restricts access to the expansive Steam library. Valve’s bet on Arm promises a future where portable, efficient, and diverse devices can all enjoy native Windows gaming experiences.



